Hello, i am programming my elf and dont know what does that @ do in this usage:
const PAGE_MSG HW_PageEvents[]@ "DYN_PAGE" ={
ELF_TERMINATE_EVENT , TerminateElf,
ELF_SHOW_INFO_EVENT , ShowAuthorInfo,
0,0
};
I also think the "DYN_PAGE" is connected to that, as it doesnt belong there normally.
I cant find any info about it being used in C language like this. I even opened a for that
Please give me something to google at least thank you
What does "@" do in HelloWorld.elf please?
Started by kubaf, Feb 12 2012 10:53
2 replies to this topic
#1 OFFLINE
Posted 12 February 2012 - 10:53
#2 OFFLINE
Posted 12 February 2012 - 12:30
Check out this thread: http://sony.yt/index...em-krotki-opis/ - there is an example of using it. There is also solution how to avoid running one elf several times. I hope it will be helpful for you
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#3 OFFLINE
Posted 10 March 2012 - 02:28
That link only shows the source this is included in, i dont need another (identical) example, i wanted an explanation of what it does, because i didnt meet it in C language and people say its not standard..
Seems to me everybody just copies it and nobody knows how exactly it works Ill have to settle with guessing it magically handles the elf events then..
Seems to me everybody just copies it and nobody knows how exactly it works Ill have to settle with guessing it magically handles the elf events then..
Edited by kubaf, 10 March 2012 - 02:32.